Fundamentally, I am a sculptor.
Relentlessly curious, I have cultivated a rich, multifaceted career in the creative field for over 30 years.
It has been a privilege to act as conceptualist, designer, fabricator, sculptor, scenic artist and 3-D modeler for a myriad of Fortune 500 companies.
Outsider art direction, in the form of developing large-scale art projects for the Burning Man community (2003- Present) have evolved from my own creative voice.
Separate from my career as an industry creative, personal exploration using 3-D printing, Z brush and Maya continue to push my practice.
There is great satisfaction in being constantly challenged by developing technology and its integration and application to my own practice.